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EYFS Maths Games

Average Rating4.15
(based on 24 reviews)

Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.

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Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Pancake Day Subitizing 1 to 5
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Pancake Day Subitizing 1 to 5

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A simple interactive maths game, designed in Powerpoint to support the development of children’s subitizing skills - the ability to instantly recognise number amounts from 1 to 5 (without counting). Children are presented with different arrangements of pancakes from 1 to 5. Children identify the number of pancakes shown and click the matching number card. This is an ideal activity to develop subitizing skills. An ideal activity for whole class teaching with the theme of pancakes. As a follow up activity children can make their own play-dough pancakes and arrange their pancakes in different ways using the play-dough boards. This also works well as a small group follow up activity - For example, by asking the children “Can you make me (x amount) of pancakes with the play-dough?” “Show me (x amount) of pancakes.” Ideal for assessing ELGs in a fun way.
Pancake Day Making 10
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Pancake Day Making 10

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A simple interactive IWB maths game, designed in Powerpoint showing how to make 10 pancakes in different ways. Children say how many pancakes they can see in the ten-frame and click the matching numeral on the number track from 1 to 10. Next, children click the matching numeral needed to make 10 pancakes altogether. An ideal way to practice counting on and number pairs to 10. This resource also includes ten-frames showing pancakes from 1 to 10 that can be printed off and laminated to practise counting numbers to 10. These are great for follow up and small group activities during whole class maths provision. If you enjoy using this game then please leave us a positive review. Join our growing online community on Twitter @Eyfsgames to hear about our latest games. Post a positive review in the next six weeks about any of our games / resources and we will send you any game of your choice to say thanks for your support.
Pancake Day Numbers to 20: Ten Frame
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Pancake Day Numbers to 20: Ten Frame

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Pancake Day Numbers to 20 Ten-frame is a simple interactive Maths game, designed in Powerpoint to support the development of children’s early number skills within 20. Children say how many pancakes they can see in the ten-frames and click on the matching number card to show how many pancakes altogether. This game is a super learning tool to extend number knowledge up to 20. And is easily adapted to suit your needs. This resource also includes ten-frames templates showing amounts from 1 to 10 pancakes and matching number cards from 1 to 20, ideal for any independent learning activities. If you enjoy using our game please leave us a positive review. You may also wish to join our growing online community on Twitter @Eyfsgames. Post a positive review in the next six months and we will send you any game of your choice to say thanks for your support.
Minibeasts Ten Frame
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Minibeasts Ten Frame

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A simple IWB minibeast ten-frame themed maths game, designed in PowerPoint to support the development of early number skills from 1 to 10 using a ten frame. Children are presented with different amounts of minibeasts in the ten-frames. Children match the amount shown by clicking the correct digit on the number track. This game is fully interactive and is an ideal teaching tool designed for use on the interactive whiteboard. The game progresses to using number bonds and pairs of numbers that make 10. Ideal for practising and developing fluency with number bonds. This resource also includes FREE minibeasts ten-frames showing varying amounts from 1 to 10. The ten-frames can be printed off and laminated for use during independent learning activities exploring the composition of ten. If you enjoy using this resource with your class, then please give us a positive review. Download this Minibeast Ten-frame IWB game and post a positive review and we will send you any game of your choice to say thanks for your support. Many thanks.
One More Pirates Ten-Frame
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One More Pirates Ten-Frame

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A simple IWB maths game, designed in Powerpoint to support teaching and learning of early number skills. Children say how many coins are presented in the ten-frame and add more. Children click the matching numeral on the number track. All amounts of coins from 1 to 10 are presented in the slides. This resource is easily adapted to show different arrangements of the coins, if you wish. This resource also includes ten-frame showing 1-10 coins in different arrangements. These are ideal to print off, laminate and can be used during independent learning activities to explore cardinality and adding one more. If you enjoy using this Maths game please give us a positive review. You may also wish to join our growing online community on Twitter at @Eyfsgames to hear all about our latest games. Post a positive review in the next six months and we will send you any game of your choice to say thanks for all your support.
Ten Frame How many Minibeasts?
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Ten Frame How many Minibeasts?

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A simple IWB maths game, designed in Powerpoint to support children’s early number skills and recognition of numerals from 1 to 10. Children say how many mini-beasts they can see presented in the ten frame and click the matching numeral on the number track. Following this, children say how many more mini-beasts would need to be added to make 10 and click the matching numeral on the number track. This game helps to support the development of children’s early number skills using a ten-frame. This resource is easily editable to include other arrangements of mini-beasts. This IWB resource inks well with Spring Term White Rose planning and the Unit Building 9, 10 (though is not endorsed by WRM). This resource also includes mini-beast themed ten-frames that can be printed off, laminated and used to support children’s early number skills during whole class provision. I f you enjoy using this game to support teaching and learning in your class then do give us a positive review. Many thanks.
How many Pancakes? Using a Ten-Frame
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How many Pancakes? Using a Ten-Frame

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An ideal Math game to celebrate Pancake Day. A simple IWB maths game, designed in PowerPoint to support the development of children’s early number skills within 10. Children say the numbr of pancakes they can see in the ten-frame and click on the matching numeral on the number track. This game is fully interactive and works well as part of whole class teaching and learning. It may also work well as part of small guided group work or during continuous provision. This resource aligns well with Spring Term EYFS White Rose Maths Planning and the Building 9,10 Unit of work, although is not endorsed or approved by WRM. It can be easily adapted to create other arrangements of ten. For example, to show numicon amounts or any other arrangements you wish. This simple maths game is 37 slides in length and fully editable. If you enjoy using this Maths game to support teaching and learning in your classroom then do please leave us a postive review. You may also wish to join our growing online community on Twitter @Eyfsgames to hear about our latest FREE games.
5-Frame Subitising Snowmen
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5-Frame Subitising Snowmen

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A simple IWB Maths game designed in PowerPoint to support the development of early number skills. Children subitise (see without counting) the snowmen shown in the 5-frame and click on the matching number from 1 to 5. This is an ideal game to model how to use a 5-frame (subitising snowmen) as part of whole class teaching and learning. This simple number game may also work well as part of a small guided group session. Different arrangements of snowmen are shown in the 5-frames. This game is easily adaptable to explore one more or one less snowman. (28 slides in length) Share the slideshow and press play to start. If you enjoy using this resource to support teaching and learning please post a positive review. Many thanks.
Ten-Frame On the Bus
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Ten-Frame On the Bus

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A multi-purpose IWB resource designed to develop children’s early number knowledge using a ten-frame. Children are invited to say the amount of people (blue counters) upstairs, downstairs and altogether, and calculate one more and one less shown on the ten- frame and or how many more blue counters would make ten. Children are invited to say how many people (blue counters) they can see on the bus. They might also be asked to add one more or one less to the bus or how many more would make 10. This resource aligns well with WhiteRose Maths Units for EYFS and Yr1 although is not endorsed by WRM. As well as supporting early number recognition skills this game strengthens compositional knowledge of amounts within 10. This IWB Maths resource can work well as part of whole class teaching, small guided group work and or 1-1 adult-led teaching and learning. In addition to using this resource on the IWB, a selection of slides could be printed off and used during continuous learning provision. This may provide great opportunities for further number exploration of composition of ten. Children can be invited to place counters/cubes to represent varying numbers of people on the bus. For example, five people upstairs and two downstairs equals 7 OR four people upstairs and three people downstairs also equals 7. This is an ideal resource to develop children’s early counting skills and strengthen their compositional understanding. If you enjoy using this resource with your class, then please give us a positive review. You may also like to join our growing Twitter community @EyfsMaths to hear about our latest games. Post a positive review about any of our resources in the next six months and we’ll send you any game/resource of your choice to say thanks for your support.
Subitising Five Little Ducks 5-frame
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Subitising Five Little Ducks 5-frame

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A simple IWB Maths game to support early subitising skills using a 5-frame. Children subitise (see without counting) the number of ducks shown in each 5-frame and click on the matching numeral on the number track. Varying arrangements of 1 to 5 ducks are shown in the 5-frames. An ideal game to introduce using the 5-frame and supports symbolic number recognition from 1 to 5. This resource is 30 slides in length and easily editable. If you enjoy using this game, then please post a positive review. Post a positive review about any of our games/resources and we will send you any game of your choice to say thank you for your support.
Fish Subitising 4 and 5
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Fish Subitising 4 and 5

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A simple interactive whiteboard game designed in Powerpoint to support the development of subitising skills. Children are presented with varying arrangements of fish in the porthole. Children subitise amounts (4 or 5 fish) and click on the matching symbolic number. This game supports Spring Term Alive in 5! WhiteRose Maths planning for Reception. The game can be played as part of whole class teaching and learning or can be used to support small group sessions focused on developing children’s early number skills. The game may also provide a useful assessment tool to assess whether children are able to subitise amounts within 5 - a key early learning goal in maths. This game is easily editable and is 32 slides in length. If you are pleased with this resource then please give us a positive review and share your experience on social media. Many thanks.
Subitizing Space Rockets 4 or 5?
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Subitizing Space Rockets 4 or 5?

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A simple interactive whiteboard game designed in PowerPoint to develop early subitizing skills. Children say how many rockets they can see and click on the matching symbolic number. This game will make an ideal whole class starter and links well to Spring Term Alive in 5! WhiteRose Maths planning. Different random arrangements of space rockets are presented (amounts 4 and 5) and children need to say as fast as they can how many space rockets they can see. This resource is easily editable and is 32 slides in length. This game may also provide a quick assessment tool to see whether children are able to subitize within 5 - a key early learning goal. If you are pleased with this resource to support teaching and learning then please leave us a positive review and share your experiences on social media. Many thanks.
Space Aliens Subitising 4 or 5?
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Space Aliens Subitising 4 or 5?

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A simple IWB game designed in Powerpoint to develop early perceptual subitising skills. This Space Alien themed game is ideal for whole-class teaching and learning and or small guided group work using the interactive whiteboard. Children are presented with varying amounts of Space aliens (4 or 5?) and need to match the appropriate symbolic number digit card as fast as they can. This game is 32 slides in length and easily editable. This game links well with the Spring Term Alive in 5! WhiteRoseMaths unit exploring the composition of four and five. This game may also provide a good individual assessment tool to see whether children can confidently subitise amounts within 5 - a key early learning goal. If you are happy with this Subitising game please give us a positive review. We are now on Twitter @eyfsgames so please feel welcome to follow us and hear more about our latest games. Many thanks for all your support and suggestions.
How many spots? Domino Subitising Maths Game
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How many spots? Domino Subitising Maths Game

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A simple interactive whiteboard maths game to support the development of children’s early number skills. Children are invited to subitise the spots on the domino from one to five (see how many without counting) and click on the matching symbolic number card. This game fits well with WhiteRose Maths Spring Term Unit Alive in Five and supports subisiting skills within five - a key early learning goal in Reception. This interactive maths game can be used to introduce different ways of making amounts within five. It can be an ideal introduction to independent learning activities and maths investigation, exploring domino patterns and different ways of making amounts within five. For example, children can match and sort all the different ways of making four and five and begin to create and design their own arrangements using resources from @spotonnumber. This game is easily editable and 32 slides in length. This maths game can be played as a whole class or during small-group or 1-1 adult-led sessions. It could also be used to assess whether children are able to confidently subitise numbers within five. If you enjoy playing our Maths games please leave us a positive review and join our rapidly growing online community on Twitter @eyfsgames to hear about our latest games.
Ladybird Subitising Game - How many spots?
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Ladybird Subitising Game - How many spots?

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A simple IWB game designed in Powerpoint to develop children’s early subitising skills. Children are invited to subitise the amount of spots they see on each ladybird (4 or 5 spots?) and click on the matching symbolic number. This activity may work well as part of whole class teaching and learning or small guided group session. Children can all participate by subitising the spots and by showing either 4 or 5 fingers to represent the spots on each ladybird. Children can be selected to use the IWB and click on the matching symbolic number digit to reveal the correct answer Different arrangements of 4 and 5 spots are shown on each ladybird. A super game to develop early subtising skills. This IWB game links well with White Rose Maths Spring Term Unit Alive in 5! Learning to subitise numbers to five is a key early learning goal so this game can also provide a good assessment tool. (32 slides in length)
Ten Black Dots
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Ten Black Dots

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A simple IWB Maths Game to support the development of children’s early conceptual subitising and addition skills within ten. Children are presented with various domino arrangements (total amounts from six to ten) and say the number of spots they can see altogether. Help the Dinosaur count the spots. Children calculate the total amount of spots and click on the matching number card to reveal the answer. Although this IWB Maths game is not endorsed by WRM, it is strongly aligned to the EYFS Spring Term WhiteRose Maths Units Growing 6,7,8 and Building 9 and 10. This IWB Maths game works well as part of whole class teaching and learning or as a small adult-led guided group session. Children can write the addition calculation on small whiteboards or show the answer with their fingers. This game helps to consolidate children’s conceptual subitising skills and addition within ten. This game is designed in PowerPoint and therefore easily editable (24 slides in length and fully interactive). If you enjoy using this FREE IWB Maths game with your class please give us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest games. Share a positive review about our resources in the next six months and we will send you a game of your own choice to say thanks for all your support.
Gingerbread Subitising Adding One More
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Gingerbread Subitising Adding One More

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A simple interactive whiteboard maths game to support early counting, addition and subitising skills. Children are presented with varying arrangements of buttons within five on the gingerbread man/woman. Children click on the number card showing the matching amount of buttons. This game can be played in various different ways depending on the needs of your children and is easily editable (21 slides in length). For example, higher achievers might like to write the corresponding calculation on small whiteboards, whilst other children may prefer to show the answer with their fingers or with number fans. This game fits well with WhiteRose Maths planning Alive in Five and builds on developing number knowledge within five by practising subitising and introducing the concept of adding one more. If you enjoy using this game to develop children’s early number skills please leave us a positive review. Do follow us on Twitter @EyfsGames where we are steadily growing an online community to share our newest games. Many thanks.
Subitising Under the Sea
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Subitising Under the Sea

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A simple IWB game designed in PowerPoint to develop children’s early subitising skills. Children are presented with 4 or 5 under water sea creatures and say how many they can see. Children see the amount and click on the matching number digit card as fast as they can. This resource is easily editable and 32 slides in length. This game links well with Spring Term Alive in 5 WhiteRoseMaths. It may provide an ideal starter or guided group activity in Maths sessions. Once familar with the game some children may like to play this game on the IWB during continuous provision. This game also works well as assessment tool to see whether children are able to subitise amounts within 5 - an important early learning goal. If you enjoy playing this game then please leave us a positive review. We are currently trying to grow our following on Twitter @eyfsgames so please follow us to see our latest games. We very much appreciate all your support. Thanks so much.
Ten-Frame Bonfire Night
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Ten-Frame Bonfire Night

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A simple FREE IWB game designed in Powerpoint to support children’s early number skills from 1 to 10 using a ten-frame. Children are invited to match the the number of rockets with the appropriate numeral on the number track. If they match the correct number then they see the rockets launch into the night sky. Although we should be encouraging children to see the number of rockets shown, counting down the rockets to launch is also great fun too. 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, zero…blast off! This game supports number recognition from 1 to 10. The content is easily adaptable to form other arrangements within 10. If you enjoy using this resource then please leave a positive review. Post any positive review in the next six months and we will send you any game of your choice to say thanks for your support.
Ten-frame Christmas Reindeer
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Ten-frame Christmas Reindeer

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A simple IWB game designed in Powerpoint to support early number skills - cardinality and symbolic number recognition. Children say how many reindeer they can see presented in each ten-frame and click on the matching symbolic number (varying amounts within 10). This game is ideal for use in whole class teaching and provides a good introduction or daily practise of number recognition skills using a ten-frame This Maths number game has a Christmas Reindeer theme (40 slides in length and is easily adaptable) This resource also includes free ten-frames with different arrangements of reindeer - amounts within 10 and matching number digit cards. This activity is ideal to print for continuous provision or small guided group work. Children are invited to match amounts of reindeer presented in the ten-frame with the correct symbolic number card. Extra Challenge - find number pairs of numbers that make 10. If you are pleased with this resource please leave us a positive review. Many thanks.